Projection mapping work exploring the concept of evolution in a strictly geometrical style.

Work developed during a projection mapping class at HEAD – Genève. After deciding to work on the concept of evolution, my next move was to build a small-scale physical model with three superposed cardboard rings to be the projection support. I then moved on to the motion graphics stage and created a series of visuals to illustrate, in abstract form, my chosen theme. Finally, the last step was to project these visuals onto the model’s surfaces, and to record the result.