Experimental project investigating human–computer interactions based on physical movement and gestural control.

Work developed at HEAD – Genève. This project explores the subject of touchless gestural interfaces, namely systems in which the user interacts with the computer using body language. This type of gestural control is often presented in science fiction movies as the way to interact with future technologies. But is it as simple as Hollywood would have us believe? With this project, I take a critical look at these types of interfaces, exploring their strengths and weaknesses. The results of this experimental process are presented in a video that combines scenes using pre-rendered graphics with others showing actual functioning prototypes. I coded these prototypes in Processing and made use of a Kinect depth camera to detect the user’s body.